With a strong foundation in Computer Science and a deep passion for Game Development, I have explored the intersection of technology, creativity, and interactive experiences. My journey has been shaped by hands-on experience in Human-Computer Interaction (HCI) in game design, and development, with a focus on crafting immersive and engaging digital worlds.
Committed to continuous learning, I have honed my skills in Unity, C#, 3D modeling, and game physics, leveraging platforms like Coursera, Udemy, and books like Unity in Action by Joseph Hocking. I actively mentor aspiring developers and contribute to game development communities, fostering innovation in serious games, interactive storytelling, and user experience design.
Currently, I am advancing my research in HCI, Game Design, and VR, exploring how serious games and virtual reality enhance player engagement, learning, and accessibility. As a developer, researcher, and mentor, I strive to push the boundaries of interactive entertainment and game-based learning.